xcore test:
A pocket card battle. Four factions. One hero left standing.
Sign in to keep your decks and record on every device.
Goal: bring the enemy hero from 25 health to 0.
Ashfall is a set of 12 cards that are not in the base set: the only way to get them is a pack. Each Ashfall card is yours as an NFT in your Solana wallet (on devnet, a test network: nothing here is real money), and goes in your decks next to the base cards.
Win against the AI while signed in: Normal +10, Hard +25 GEM, up to 100 a day. The game's server replays every win before it counts.
Each card in a pack: 75% common (one of 6), 22% rare (one of 4), 3% epic (one of 2). Each card is rolled by an on-chain oracle; on top of the price, your wallet pays the network, a 0.002 SOL fee and a small oracle and storage cost for each card (roughly 0.03 to 0.04 SOL in all for a SOL pack).
Three copies of the same common Ashfall card merge into one random Ashfall rare.